Despite my mid-week drama I am reasonably pleased with how my animation has turned out. It’s not exactly as I planned it to be because of this little fiasco, but I think I managed to make it work to a reasonable degree. That’s not to say that my final version isn’t without it’s own flaws. For some reason when it came to my final render, the first and third jelly babies and the cupboard doors turned black and lost their texturing no matter how many lights I shone on them or how many times I fiddled with the material attributes.
Other problems I came across would be things such as when I used the smooth bind tool to attach the skeleton to the polygons the programme would crash when I changed the settings but the default setting meant that when I moved an arm, for example, part of the main body would move with it as well. I’d like to, in future, learn a way in which to combat this so that it does not happen to me again.
The main problem is the one that caused me to completely change my animation ideas. This was when I imported my characters into the main scene they needed to be scaled down but when I did this, everything came apart and no grouping, combining, parenting or anything could fix it. I then decided to rebuild my characters, and then realised how small I needed to make them and how fiddly the joints would be so I started again entirely. Probably not the best idea a few days away from the deadline.
I made a new scene using one of the cupboard shelves and scaled it up as far as I could without it disappearing and played around with the original character models that I made until they worked. With the deadline looming I had to cut up my story entirely so my final piece has next to no narrative and now the jelly babies are just doing random things.
iMovie saved my life when it came to putting my rendered scenes together because the file type that came out of rendering my projects as a movie file in Maya 2010 didn’t work in Premiere Pro and I then played around in Soundbooth re-recording the sounds that I had already made because I didn’t like them anymore. I also decided that I wanted a backing track but then realised that all I have is Garage Band (which I monumentally hate), and proceeded to use it regardless. So I have a random beat in the background to go with the random jelly babies.
Overall, I’m pretty happy with this project, it’s better than the last one, but at the same time, not a patch on our viral video which I absolutely love! Either way, I don’t think that this is that bad considering it is the first time I have used Maya. From this I have learnt that I like doing the modelling and rigging sides of things but I don’t like texturing or animating. Adding lights and cameras is somewhere in the middle, it’s alright but it can get a little tedious when it doesn’t do what I want it to. I also had a rough storyboard, but when I remembered to scan it I think I threw it away, typical, I’d make a new one, but there’s no scanner here, or one at home. Typical. Again.





















